A popular term you will come across when working in agile is the “user story.” For the uninitiated, a user story is a technique of expressing software requirements in a specific format, usually:
As a < role of user >, I want to < perform an action >, so that < goal of user >
This adds more detail and description, and it’s sure to include the real need of the user when expressing the requirements.
For agile teams, user stories are a typical way to begin a conversation about a feature. But issues arise when we stop adding more beyond the one-line user story format. Most agile teams are crippled by incomplete, ambiguous and vague user stories that lack depth and details.
In my experience, there are some ways we can ensure that the user stories we craft are usable and valuable in all aspects. In my latest article for Gurock TestRail Blog, I talk about strategies to craft meaningful, understandable and valuable user stories for your agile teams.
We discuss INVEST Principle of User Stories, 3Cs of a User Story and how to learn from Experience of past sprints to improve your user stories. Read the full article here-