‘Co-opetetion’ Among Agile Team Members

Agile focuses on motivated individuals acting together toward a common goal. Consequently, agile needs people to collaborate and requires complete transparency, communication, and cooperation, within and across teams. But at the same time, individuals instinctively try to outperform others in order to stand out in their teams.

This transition from individual responsibility to collective ownership is often the hardest part of the cultural shift that teams face when adopting agile. I have looked at ways to encourage healthy competition, more cooperation, and a sense of community among agile teammates in my latest article for Gurock – TestRail blog, the main points being-

  • Showing People the part they played
  • Have Co-workers appreciate each other
  • Measuring personal growth
  • Motivating with extra initiatives
  • Encouraging Collaboration and healthy competetion

Check out the complete article at – https://blog.gurock.com/agile-co-opetiton/ to find ways to encourage healthy competition and better team dynamics in your agile teams!

Using Mind Maps for Agile Test Planning

Mind maps are a creative way of gathering ideas around a central theme and categorizing them in concrete branches. Mind maps can be useful for both personal and professional life as an organization and visualization technique. They’re descriptive, easy and even fun.

In my latest post for Gurock blog, I showcase the usage of mind maps as a technique for test planning and test design. This tool’s capabilities make your documentation leaner and ideas more visual, which benefits the whole agile team.
https://blog.gurock.com/agile-mind-map/

Be it test planning in an agile team which needs entire team’s insights and collaboration, or categorization of product features, test areas and backlog, Mindmaps can be used for all aspects and phases of the project.

Testers can generate their test ideas and have them categorized in a mind map around the central theme of the feature. The visual nature of a mind map helps them find more scenarios, see which parts are more heavily tested, and focus on main areas or branches. Once done, they can have other stakeholders take a look at it and get their opinions. This fosters brainstorming together and gathers the maximum number of ideas from the entire team.

Find useful tips to create your own mindmaps, as well as some samples for your reference in agile test designing as well as test planning. Read the complete article here ->
https://blog.gurock.com/agile-mind-map/

Share your thoughts!

Making the case for Usability Testing in Agile

My first experience with usability testing was on an agile team where the product we were building was being designed with the help of an in-house usability expert. He helped design the user interface (UI) of the application and conduct usability study on the beta version of the software to determine the ease of use of the application.

Though the experience was limited in terms of the interaction we had with the user representatives and the sessions conducted, the feedback we received opened up lots of new avenues for the tester in me around the learnability, understandability and attractiveness of the application I was testing.

Usability has matured a lot over the years. It’s now an essential software characteristic in today’s web and mobile applications. In my article published at the TestRail blog, I discuss ways of performing Usability tests and developing a mindset for Usability in an agile context.

https://blog.gurock.com/usability-testing-agile-projects/

We also discuss about Usability Study , how to set it up and achieve maximum benefits from it.

To read the complete article — (opens in a new tab)”>Click here –>


Prevention is the Best Cure- for Defects in Agile

The agile methodology focuses on building in quality from the very beginning of the software lifecycle. That is why we aim to find and fix defects early on: A defect found and fixed in an earlier lifecycle phase is a multitude cheaper than the same defect at a later stage.

But how can we more easily make it possible to prevent defects from percolating deeper in the software development lifecycle by fixing them in their nascent stages?

This is the main theme of my latest article for @Gurock TestRail blog – where I explore and explain ways to foresee, analyze and thwart defects in an agile context.

The main points discussed are-

Communication

Conduct Reviews

Demonstrate Often

Static Analysis and CI

Click Here to read the complete article –>

Please support by liking / commenting and sharing the article!

Cheers

Nishi

Look Back to Plan Forward – Learnings from 2018

Every year we see the software industry evolving at a rapid pace. This implies changes in the way testing is conducted within the software lifecycle, test processes, techniques and tools, and the tester’s skill set, too.

I’ve been into agile for more than a decade, and I’m still learning, changing and growing each year along with our industry. Here are five of my key lessons and observations from 2018. I hope they help you in the coming year!

https://blog.gurock.com/lessons-for-agile-testers/

In my article published on Gurock blog, I talk about the 5 key learnings for Agile testers from the past year and how they will be key in planning your road ahead in 2019. The key learning areas discussed are —

Testing Earlier in DevOps

Getting Outside the Box

Increasing Focus on Usability Testing

Enhancing Mobile and Performance Testing

Integrating Tools and Analyzing Metrics

Click Here to read the complete article — >

The 12 Agile Principles: What We Hear vs. What They Actually Mean

The Agile Manifesto gives us 12 principles to abide by in order to implement agility in our processes. These principles are the golden rules to refer to when we’re looking for the right agile mindset. But are we getting the right meaning out of them?

In my latest article for Gurock TestRail blog, I examine what we mistakenly hear when we’re told the 12 principles, what pain points the agile team face due to these misunderstandings, and what each principle truly means.

 

Principle 1: Our Highest Priority is to Satisfy the Customer Through Early and Continuous Delivery of Valuable Software

What we hear: Let’s have frequent releases to show the customer our agility, and if they don’t like the product, we can redo it.

The team’s pain points: Planning frequent releases that aren’t thought out well increases repetitive testing, reduces quality and gives more chances for defect leakage.

What it really means: Agile requires us to focus on quick and continuous delivery of useful software to customers in order to accelerate their time to market.

Principle 2:

Check out the complete post here —- Click Here to Read more–>

 

Do share your stories and understanding of the 12 Agile Principles!

Cheers

Nishi

My interview with Thomas Cagley featured on SPaMCAST

I recently had a chance to chat with Mr. Thomas Cagley in an interview for his wonderful Podcast channel SPaMCAST. We talked all about Agile Testing, its differences from the traditional approach of testing, Agile Pods and the upcoming trends in the testing world!

It was a wonderful experience and I am grateful for having the chance to talk to one of the people I so look up to in the industry. Here is the link to the podcast show notes and info

http://spamcast.libsyn.com/spamcast-516-agile-testing-and-more-an-interview-with-nishi-grover-garg

Here is the link for Direct Playback: bit.ly/2QKvPvm

 

Hear it out and do share your thoughts!

Cheers

Nishi