Innovation Games – Part 1 – Mitch Lacey Team Prioritization

Hello there!

As promised, I am now beginning the series on learning the most popular Innovation Games, some of which I also featured in my Session at UNICOM World Business Summit.

The first one we take up is “Mitch Lacey Team Prioritization”

Objective:  The objective of this game is to prioritize the items in our ever-increasing backlog, which if not tracked can prove paralyzing for the agile team.

Method: Draw a chart with x axis as Size (small to Large) and y axis as the priority (lower to higher). The graph is divided into three columns for easier segregation.

Start out by handing out post-its having each backlog item listed, and the team places each item in the corresponding area as per their perception and discussion.

This is how your chart must look like:

The Mitch Lacey Chart
The Mitch Lacey Chart

Analysis:

  • Top-left corner of the graph will be the items with high priority and low effort, so automatically be the first items to be picked.
  • Top-right corner, on the other hand, will be items with high priority and high complexity, so will be picked next.
  • By placing the ideas in the 2D space, it gives a clear visual representation of the next logical steps for the team, and also answers the vital question —β€œWhat should we do that will generate maximum value with minimum effort and complexity?”

Try it out – its fun and effective! πŸ™‚

Cheers,

Nishi